PDF The Lost Era: Serpents Among The Ruins (Star Trek: The Next Generation)

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Ah Star Trek continuity. The difficulty of connecting the version of the future seen on the original Star Trek with that realised on Star Trek: The Next Generation and reconciling both with the earlier future of Star Trek: Enterprise. Of course, there are any number of reasons for those differences. For one thing, these are television shows produced at different points in time. Star Trek is a decidedly sixties version of the future, while The Next Generation is a product of the sterile eighties.

In many ways, the time gaps between the settings of the series were designed to allow the creators a clear break. Inevitably, of course, people want to fill those gaps. I mean, the gaps are allow the writers a great deal of freedom, but they also hint at untold stories. Some of these stories have been told on film and television. Encounter at Farpoint , released in , put a Klingon on the bridge of the Enterprise. The Lost Era is a collection of Star Trek novels designed to plug various holes in continuity.

Sometimes that is character continuity, explaining where a particular character was before or after a particular point. However, stories also exist to explain various parts of the mythology and the fictional history of the Star Trek universe, explaining how things got from Star Trek: Generations to Encounter at Farpoint. The Art of the Impossible , for instance, is an entire novel prompted by a few lines of dialogue in the superb The Way of the Warrior. Serpents Among the Ruins is routed in a bunch of small references that recur throughout The Next Generation and Deep Space Nine , trying to contextualise them and construct a narrative crafted from these barely referenced pieces of continuity.

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It is to the credit of writer David George III that it actually does an excellent job of standing on its own two feet. George does feature characters established in the canon, and makes references to other stories or novels, but none are distracting and all are handled and introduced with enough skill that the novel remains accessible.

Continuity is something of a hot-button issue for me, given my fondness for geeky pieces of pop culture. The best stories in these iconic universe tend to be accessible, and easy to engage with. The best of Star Trek is something that can be shared with anybody, regardless of how much or how little they know about Star Trek. The Measure of a Man and even In the Pale Moonlight are episodes that can be watched an enjoyed with only a casual awareness of the show.

Of course, George relies on characters who appeared on the television show. The main character is Captain John Harriman, who popped up memorably played by Alan Ruck in Star Trek: Generations , just long enough for his incompetence to get Kirk killed. Indeed, those characters who do appear are so minor in the scheme of the Star Trek universe that George has a great deal of freedom in how he uses them.

Star Trek: The Lost Era Book Series

This is one of the best parts of the end of Voyager , and — subsequently — Enterprise. With no more televised Star Trek , it became possible for the tie-ins to exist independently and tell their own stories. By the time Serpents Among the Ruins had been published, Voyager had ended. With Enterprise on the air, it seemed unlikely that anything George wrote might be overruled or contradicted by the live action canon. The series was unlikely to devote an episode to the rule of Azetbur, so George is free to plot the Klingon Empire as he will.

Similarly, Harriman is unlikely to appear on Star Trek again, so he can do whatever he wants with the character. Cynics would argue that this freedom is really just an excuse for cheap suspense.

Series: Star Trek: The Lost Era

Without the live action television shows or movies, the novels are free to kill of iconic characters. In fact, since Enterprise went off the air, the spin-off novels have established that anybody can die. All that matters is that the book ends with fifty years of isolation from the Romulans. The rest is pretty much up in the air. Anyway, enough about the big freedoms that George has in telling Serpents Among the Ruins.

After all, this stuff is purely theoretical. What matters is what George does with that freedom. And he manages to craft an account of these pieces of Star Trek lore that fits with established lore while also working as a narrative on their own terms. While George shrewdly avoids littering the pages with cameos and guest appearances, he does an excellent job capturing that transition between the political situation at the end of The Undiscovered Country and that seen throughout The Next Generation. George cleverly foreshadows the developments of Star Trek politics, contextualising those shifts in what we know about the Star Trek universe at the end of the movie series.

For example, George explicitly connects the necessary peace between the Federation and the Klingons in The Undiscovered Country with the clear unrest and instability in the Klingon Empire seen in The Way of the Warrior , and hinted at as early as Heart of Glory.

Indeed, George suggests that the internal instability in Klingon culture that is developed over the course of The Next Generation might be rooted in the Khitomer Accords:. She knew that Chancellor Azetbur, leader of the Klingon High Council for nearly two decades now, had faced increasing opposition at home of late, and Kamemor fully expected that opposition to be represented here.

In keeping with the depiction of the Romulan Empire across the franchise, George suggests a bitter cold war raging between the two most powerful organisations in the galaxy.

With the Klingons incapacitated, both sides seem to be preparing for an inevitable war. Star Trek never really managed this sort of atmosphere on television, in part due to the rules of televised drama. On Deep Space Nine , the conflict between the Federation and the Dominion only brewed for three years before erupting into open warfare. George suggests that this Romulan and Federation feud was on the cards for quite some time, like a far more intense version of the Romulan plotting and machinations seen on The Next Generation. Kirsten Beyer. Collateral Damage. Star Trek: Discovery: Drastic Measures.

Department of Temporal Investigations: Shield of the Gods. The Returned, Part II. Peter David. The Brave and the Bold: Book One. Seekers: Point of Divergence. Department of Temporal Investigations: The Collectors. Rise of the Federation: A Choice of Futures. Sight Unseen. The Brave and the Bold: Book Two. Q are Cordially Uninvited Rudy Josephs.

The Returned, Part I. Lust's Latinum Lost and Found. Paula M. Savage Trade. Tony Daniel. Acts of Contrition. No Time Like the Past. The Fall: Peaceable Kingdoms. The Fall: The Poisoned Chalice. The Fall: A Ceremony of Losses. The Fall: The Crimson Shadow. The More Things Change. Scott Pearson.

The Left Hand of Destiny Book 1. Rules of Accusation. The Shocks of Adversity. William Leisner. Shadow of the Machine. Scott Harrison. Architects of Infinity.


Titan: Absent Enemies. Dean Wesley Smith. Titan: Fortune of War. Diane Carey. Department of Temporal Investigations: Forgotten History. Wagon Train To The Stars. The Flaming Arrow: St. Kathy Oltion. Michael Jan Friedman. Rough Trails. David R. George III. Typhon Pact 3: Rough Beasts of Empire.

globamfiosarthi.ga The Fall: Revelation and Dust. Typhon Pact: Plagues of Night. Typhon Pact: Raise the Dawn.

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